First Look: Nvidia GeForce GTX 295 1,792MB

Written by Tim Smalley

December 18, 2008 | 14:34

Tags: #295 #dual #gddr3 #geforce #gpu #gt200b #gtx #monitor #multi #performance #preview #quad #review #sli

Companies: #nvidia #test

Far Cry 2

Publisher: Ubisoft

Far Cry 2 is the latest first person shooter from Ubisoft and it's one of the most hotly-anticipated games of this year. While it continues the Far Cry franchise that Crytek started in 2004, Far Cry 2 is built on its own in-house engine and has no association to anything Crytek has worked on or is working on now.

The game uses DirectX 10.1 to improve anti-aliasing performance and quality. The improvements are made by reading the multisampled depth buffer in a single pass - something that was only introduced officially with DirectX 10.1. However, Ubisoft has also made the enhancements available to Nvidia hardware as well through a DirectX 10 extension.

We used the game's built-in benchmarking tool to measure performance in DirectX 9.0 mode - this provided a pretty accurate rundown of how various graphics cards perform and it shows off a lot of the game's special effects. We set every option to its maximum setting and tested at 1,680 x 1,050, 1,920 x 1,200 and 2,560 x 1,600 with various anti-aliasing settings.

Anisotropic filtering is controlled by the game's quality settings and forcing AF from the driver control panel does not have any effect on visual quality or performance.

First Look: Nvidia GeForce GTX 295 1,792MB Far Cry 2 - DirectX 9.0

Far Cry 2

1,680 x 1,050 0xAA, DirectX 9.0, Ultra High Quality

  • Nvidia GeForce GTX 280 1GB SLI
  • Nvidia GeForce GTX 260+ 896MB SLI
  • ATI Radeon HD 4870 1GB CrossFire
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
    • 81.5
    • 66.0
    • 76.1
    • 63.0
    • 75.5
    • 53.0
    • 72.3
    • 54.0
    • 71.6
    • 61.0
    • 44.3
    • 39.0
    • 41.3
    • 36.0
    • 40.4
    • 34.0
    • 37.3
    • 31.0
0
10
20
30
40
50
60
70
80
90
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,680 x 1,050 4xAA, DirectX 9.0, Ultra High Quality

  • Nvidia GeForce GTX 280 1GB SLI
  • ATI Radeon HD 4870 1GB CrossFire
  • Nvidia GeForce GTX 260+ 896MB SLI
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
    • 68.1
    • 58.0
    • 63.6
    • 52.0
    • 60.7
    • 51.0
    • 59.4
    • 49.0
    • 58.7
    • 51.0
    • 37.8
    • 32.0
    • 34.2
    • 29.0
    • 33.1
    • 28.0
    • 29.8
    • 25.0
0
10
20
30
40
50
60
70
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,920 x 1,200 0xAA, DirectX 9.0, Ultra High Quality

  • Nvidia GeForce GTX 280 1GB SLI
  • ATI Radeon HD 4870 1GB CrossFire
  • Nvidia GeForce GTX 260+ 896MB SLI
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
    • 77.1
    • 64.0
    • 72.5
    • 58.0
    • 70.9
    • 60.0
    • 68.8
    • 54.0
    • 67.3
    • 57.0
    • 41.7
    • 37.0
    • 38.8
    • 35.0
    • 38.0
    • 32.0
    • 34.1
    • 28.0
0
10
20
30
40
50
60
70
80
Frames Per Second
  • Average
  • Minimum

Far Cry 2

1,920 x 1,200 4xAA, DirectX 9.0, Ultra High Quality

  • Nvidia GeForce GTX 280 1GB SLI
  • ATI Radeon HD 4870 1GB CrossFire
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 260+ 896MB SLI
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
    • 61.6
    • 53.0
    • 58.7
    • 50.0
    • 54.8
    • 45.0
    • 54.7
    • 46.0
    • 53.0
    • 44.0
    • 34.6
    • 29.0
    • 31.0
    • 26.0
    • 30.2
    • 26.0
    • 25.7
    • 22.0
0
10
20
30
40
50
60
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600 0xAA, DirectX 9.0, Ultra High Quality

  • Nvidia GeForce GTX 280 1GB SLI
  • ATI Radeon HD 4870 1GB CrossFire
  • Nvidia GeForce GTX 260+ 896MB SLI
  • Nvidia GeForce GTX 295 1,792MB
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
    • 63.8
    • 57.0
    • 58.1
    • 48.0
    • 57.1
    • 47.0
    • 56.1
    • 49.0
    • 55.8
    • 46.0
    • 34.8
    • 31.0
    • 31.1
    • 27.0
    • 30.0
    • 26.0
    • 26.0
    • 22.0
0
10
20
30
40
50
60
70
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600 2xAA, DirectX 9.0, Ultra High Quality

  • Nvidia GeForce GTX 280 1GB SLI
  • ATI Radeon HD 4870 1GB CrossFire
  • Nvidia GeForce GTX 260+ 896MB SLI
  • Nvidia GeForce GTX 295 1,792MB
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
    • 55.5
    • 47.0
    • 49.4
    • 41.0
    • 49.2
    • 41.0
    • 48.4
    • 40.0
    • 47.6
    • 40.0
    • 30.5
    • 26.0
    • 27.2
    • 23.0
    • 25.4
    • 21.0
    • 16.5
    • 4.0
0
10
20
30
40
50
60
Frames Per Second
  • Average
  • Minimum

Far Cry 2

2,560 x 1,600 4xAA, DirectX 9.0, Ultra High Quality

  • Nvidia GeForce GTX 280 1GB SLI
  • ATI Radeon HD 4870 1GB CrossFire
  • ATI Radeon HD 4870 X2 2GB
  • Nvidia GeForce GTX 295 1,792MB
  • Nvidia GeForce GTX 260+ 896MB SLI
  • Nvidia GeForce GTX 280 1GB
  • Nvidia GeForce GTX 260+ 896MB
  • ATI Radeon HD 4870 1GB
  • ATI Radeon HD 4870 512MB
    • 46.4
    • 37.0
    • 41.1
    • 34.0
    • 40.6
    • 32.0
    • 38.3
    • 30.0
    • 36.2
    • 28.0
    • 26.6
    • 21.0
    • 23.1
    • 18.0
    • 22.4
    • 18.0
    • 2.4
    • 1.0
0
10
20
30
40
50
Frames Per Second
  • Average
  • Minimum

The problem was still present under DirectX 9.0 mode as well, although this time we only witnessed a performance improvement at 2,560 x 1,600 with 4xAA enabled. This might change between now and release date... and we hope it does.
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